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Implementing Hypnotic Swirl Shader in Godot

If you've played Balatro, you've probably found yourself mesmerized by its swirling, psychedelic backgrounds. What looks like complex animation is actually pure shader magic - no textures, no sprites, just mathematics creating infinite patterns in real-time.

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Voronoi/cellular noise shader — like a cracked glass or biological cell look

Imagine dropping a bunch of seeds randomly onto a field. Every point on that field gets "claimed" by whichever seed is closest to it. The boundaries between claimed regions form a network of organic-looking cells. That's Voronoi.

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